Symphony Arcade

NCOS AUTOPILOT ARCADE

Real issue flow rendered like a tiny pixel office. Running agents occupy desks, queued work piles up by zone, and the map stays tied to the live board.

Live Offline

Live characters

0

Only active runs get a walking body in the office.

Queued issues

0

Todo queue waiting for the next autonomous pickup.

Needs verify

17

Issues parked at the QA gate.

Token burn

30,379,252

In 30,123,366 / Out 255,886

Pixel command floor

Backlog, queue, build, review, verify, and release are now physical spaces.

Updated 2026-04-09 05:36 UTC Retry queue 0

Todo

Dispatch queue

0

Implementing

Build bay

0

Review

Human loop

0

Release

Merge + prod dock

0
No active agents right now. Move something to Todo and the floor wakes up.

Live feed

Human-readable links back to the real board and runtime.

Active agents

No active runs.

Retry queue

Retry queue is empty.